NVIDIA DLSS 4 with Multi Frame Generation is being integrated into “The First Descendant” this Thursday. The free-to-play third-person shooter already supports various NVIDIA DLSS features, including Super Resolution, Frame Generation, Ray Reconstruction, DLAA (Deep Learning Anti-Aliasing), Reflex, and ray tracing. With the official launch of Season 3 on August 7, GeForce RTX 50 Series GPUs will see enhanced performance through Multi Frame Generation. On average, DLSS 4 runs the game 4.9 times faster than native rendering. For instance, the RTX 5090 averages 226 frames per second with ray tracing enabled and DLSS Super Resolution set to Performance Mode (using the transformer model), while the RTX 5080 registers 192 FPS under the same conditions.
Season 3 "Breakthrough" introduces Nell, a new playable character with arc-like telekinetic abilities. She launches energy spheres that inflict debuffs...
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