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Even before DICE and the other teams unveiled Battlefield 6, they highlighted in a job ad that the next entry would feature the most realistic and exciting destruction effects. However, after fans played the game during beta weekends last month and as it nears full release, it’s evident that while Battlefield 6 includes well-made destruction, it isn’t as comprehensive as previous installments like Battlefield 4’s ‘Levolution’, which allowed players to raze entire buildings.
Christian Grass, General Manager of Ripple Effect, explained this approach in an interview with EDGE magazine. He stated that the developers chose tactical destruction over widespread destruction because allowing players to destroy everything could detract from the game’s fun factor. “We love the spectacle of that destruction – it looks and sounds awesome, but we want it to serve a gameplay purpose. If you could destroy everything, once there’s nothing left, then the game wouldn’t be fun.”
Instead, Battlefield 6 uses an “apple-coring” system where spaces always have cover and are interesting to fight around. Players can destroy buildings to eliminate enemies or use tanks driving into structures as new threats.
The game offers better destruction than Battlefield 2042, according to its Technical Director. This is partly because developers optimized the game for the less powerful Xbox Series S, improving performance across all platforms. Additionally, console players will be able to turn off cross-play with PC while maintaining it between consoles.
Battlefield 6 launches on October 10 for PC, PlayStation 5, and Xbox Series S|X.