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NVIDIA is enhancing its DLSS technology by adding Multi Frame Generation to a number of existing and upcoming PC games, including ANANTA, an anime-styled open-world game. ANANTA will launch with built-in support for DLSS 4, which includes Multi Frame Generation and ray traced reflections, to improve visual quality. NVIDIA also provided a video showing its technologies in action within the game.
METAL EDEN, a new sci-fi first-person shooter from the creators of RUINER, recently launched with NVIDIA DLSS Super Resolution and Frame Generation. Now, the NVIDIA app allows users to switch Super Resolution to the latest transformer model from DLSS 4, and they can increase Frame Generation to Multi Frame Generation (x3 or x4).
The cooperative survival horror game Backrooms: Escape Together (in early access) was updated last week with NVIDIA DLSS 4 Multi Frame Generation and Ray Reconstruction. The game already supported DLSS Frame Generation, DLSS Super Resolution, and DLAA.
Silent Hill f is set for a September 25th release, but those who pre-ordered the Deluxe Edition can play it today. It includes support for NVIDIA DLSS Super Resolution. In our review, Francesco De Meo noted that at 4K resolution with DLSS in Quality mode, the game achieved an average of 116 FPS and 59% Low on a system with an i7-13700F, RTX 4080, and 32 GB RAM.
Metal Gear Solid Delta: Snake Eater launched with just NVIDIA DLSS Super Resolution, but it was simple to add Multi Frame Generation, Ray Reconstruction, and Lumen RT. The same might be possible for Silent Hill f.
Next month, Frontier Development will release Jurassic World Evolution 3, a new management and construction simulation game based on the popular movies. This game will support NVIDIA DLSS 4 Multi Frame Generation and ray traced effects from day one.


















