Login to Continue Learning
The latest NVIDIA DLSS 310.4.0 SDK and Streamline SDK 2.9.0 have been rolled out, focusing on stability improvements and bug fixes. These updates aim to enhance the integration of NVIDIA’s AI-powered upscaling, frame generation, and other technologies.
### Key Updates:
– **DLSS SDK v310.4.0:** This version is critical for developers working with Super Resolution and DLAA (Deep Learning Anti-Aliasing). It provides access to these features through the NGX API.
– **Streamline SDK v2.9.0:** Enhances integration of DLSS Super Resolution, Multi-Frame Generation, Ray Reconstruction, Reflex, and Image Scaling.
### Improvements:
– The updates address issues like ghosting and flickering, which were prevalent in previous releases.
– While no major new features have been introduced, the bug fixes and stability improvements should make the integration process smoother for developers.
### Encouragement to Update:
Developers are advised to replace their existing DLSS and Streamline binaries, headers, and plugins with the latest versions. Running validation passes can help check various DLSS quality modes such as Quality, Balanced, Performance, and Ultra Performance.
For more details, visit the [DLSS SDK v310.4.0 release page](https://github.com/NVIDIA/DLSS/releases/tag/v310.4.0) and the [Streamline SDK v2.9.0 release notes](https://github.com/NVIDIA-RTX/Streamline/releases/tag/v2.9.0).